Heavy Met4l Queen
Dark Corner Projects
1
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Posted - 2012.11.30 05:00:00 -
[1] - Quote
Ive had some thoughts on this and i figure this is as good of a place than any to dump them.
i think bumping is fine. it has been used as a primitive means of disrupting warp and keeping targets on grid since as long as i have known in eve. it is a sound part of eve that does not need to be changed mechanic wise.
however, there has been talk of an anti bump module and from my view i think it would be interesting to bring this into eve. allow me to explain.
for warp disruptors, we have, warp stabilizers. for jammers, we have sensor backup arrays. why not have a module that allows you temporary immunity to bumping? at least as a prototype module in an update. this module will have a few uses in eve such as, keeping miners stationary, allow freighters to be immune to bumping, and allow freighters and transport ships an added safety measure of not being able to be bumped while transporting goods.
a few things i would like to point out for discussion:
1. this module would most likely become a highslot module
2. this module would not "anchor" the ship in space, but would remain on course when bumped. in addition, it cannot change course while the module is active. it will follow the last directional command given to it. ex: warp, orbit, alighn.
3. the module would require a mild amount of capacitor to be activated. enough that it would allow a ship to get out of a tough situation, but not remain activated indefinite. approx 15-45 seconds depending on ship.
4.whether this module may be fully active or cycle once then need to be activated again. its something to be discussed. keep in mind the capacitor should drain fairly quickly if fully active.
5. the module should require some kind of fuel. similar to a cyno module.
6. the module should take a bit of time to train up to use. about 15-20 days in my opinion. additional training of the skill required to use the module should decrease the capacitor use rate or increase the cycle time by %5.
7.if this module is to be brought into game for freighters, the freighters themselves would need a makeover. a highslot and enough cpu/powergrid to fit the module.
above all else, keep in mind. this module will only work if a player chooses to put one on his/her ship by sacrificing a highslot. it will not change the fundamental mechanic of bumping in eve. please discuss these thoughts and ideas, and if you have any criticism please make it constructive and detailed as to why you disagree. |